00:00
00:00
Ballisticktw

1 Game Reviews w/ Response

All 3 Reviews

It has potential but I believe the scoring system is fatally flawed in that a player can stay in one place with the ship and just rack up points because the guns go in a predictable motion. It might be good to put in obstacles or something to make either the ship move. Maybe start with just the normal setup until 200 points, with 1 point gained for every second you stay alive plus 10 points for any gun you dodge, then add in an AI controlled gun (maybe in a different colour, which you have to dodge as well but doesnt give you bonus, this keeps you moving), you could ramp up the difficulty by adding in more guns over time.

3 stars out of 5

Yzahkin responds:

You have a great point in this. When I made this my thinking was this: "There is no people who wait 20000 seconds to get 20000 points, so they will shoot". But now I am sure there are people who left the game and let it count. I will remember the concept and its flaws next time I trying with this idea :)

Male

Joined on 4/30/11

Level:
1
Exp Points:
10 / 20
Exp Rank:
> 100,000
Vote Power:
1.50 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal
Medals:
28